Cloud Game Backend Development Engineer [China]


 

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Responsibilities

Cloud gaming is a gaming method based on cloud computing. Users do not need to download the game, and can play the huge game content in the cloud with just one click through the seamless integration with ByteDance short video platform/content platform/advertising platform and other businesses, ByteDance's cloud game mid-stage team is committed to enabling billions of users to experience local games. 1. Responsible for cloud game background framework construction and business logic development 2. The position needs to participate in the design of cloud game background system technical solutions, continuously improve user experience, core code development and system tuning 3. The position needs to assist the team to overcome technical difficulties in high concurrency, data isolation, and system decoupling.


Qualifications

1. Bachelor degree or above, computer, communication and other related majors, more than one year full-time work experience 2. Solid programming ability, proficient in C++, Java or Go language good code abstraction and architecture design ability 3. Deep understanding of computer principles, good data structure and algorithm foundation Experience in concurrent service and microservice design and implementation is preferred 6. Positive and optimistic, proactive, strong sense of responsibility, conscientious and meticulous in work, and good team communication and collaboration skills 7. Love programming, have strong learning ability, have a strong thirst for knowledge, curiosity and initiative, and be able to pay attention to and learn the latest technologies in the industry in a timely manner.

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